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The Library is an in-game Glossary system that provides basic information on game mechanics and the Arc Rise Fantasia universe.

Sections Edit

The Library is broken up into the following sections:

System Edit

Basic game mechanics

  • Action: In combat, characters spend APs (Action Points) to perform various Actions. Characters who take no Actions during a combat round take a penalty - incoming damage during that round is increased.
  • Action Cards:
  • Lvl:
  • HP:
  • AP:
  • AP Regen:
  • AP Max:
  • SP:
  • MP:
  • RP:
  • ATK:
  • DEF:
  • MAG:
  • RES:
  • SPD:
  • LUK:
  • XP:
  • Rico:
  • WP:
  • Resistance:
  • Strength:
  • Weakness:
  • KO:
  • Confused:
  • Poisoned:
  • Silenced:
  • Petrified:
  • Immobilized:
  • Paralyzed:
  • Sick:
  • Asleep:
  • Stunned:
  • Status Change:
  • Dynamic:
  • Fixed:
  • ATK+:
  • ATK-:
  • DEF+:
  • DEF-:
  • MAG+:
  • MAG-:
  • RES+:
  • RES-:
  • SPD+:
  • SPD-:
  • Lvl+:
  • Lvl-:
  • HP+:
  • Fire Res+:
  • Fire Res-:
  • Water Res+:
  • Water Res-:
  • Wind Res+:
  • Wind Res-:
  • Earth Res+:
  • Earth Res-:
  • HP Regen:
  • Bless:
  • Blitz:
  • No Physical:
  • No Magical:
  • Stop All:
  • Reflect Damage:
  • Near Death:
  • Type of Attack:
  • Physical:
  • Physical Atk:
  • Penetrating Atk:
  • Combined Atk:
  • Magical Atk:
  • Critical Hit:
  • Team Atk:
  • Special Def:
  • Aggression:
  • Arm Force:
  • Weapon Piece:
  • Native Piece:
  • Locked Piece:
  • Weapon Frame:
  • Weapon Level:
  • Weapon Secret:
  • Tactics:
  • Party:
  • Rogress:
  • Sync:
  • Sync Effect:
  • Summon Effect:
  • Tandem Sync:
  • Single Sync:
  • Party Sync:
  • Excel Act:
  • Trinity Act:

Command Edit

  • Arm Force:
  • Rogress:
  • Action:
  • Attack:
  • Magic:
  • Defend:
  • Wait/Move:
  • Item:
  • Steal:
  • Self-Healing:
  • Morale Support:
  • Intimidation:
  • Observation:
  • Lady Luck:
  • DEF Stock:
  • Chained Attack:
  • Armed Robbery:
  • Planned Steal: A Single Sync triggered by using Steal twice in a row. Improves the odds of successfully Stealing an Item. Careful planning helps when aiming for truly rare finds.

Monster Edit

Magic Edit

  • Magic:
  • Basic Element:
  • Fire:
  • Water:
  • Wind:
  • Earth:
  • Combo Element:
  • Ice:
  • Lightning:
  • Light:
  • Dark:
  • Orb:
  • DP (Device Parts):
  • Slots:
  • Boost Element:
  • Gems:
  • Gem Resonance:
  • Gem Repulsion:
  • Combine:
  • Gem Shard:
  • Supreme Magic:
  • Raystone:
  • Blaze:
  • Fireball:
  • Mighty Charge:
  • Burning Drive:
  • Inferno:
  • Heal:
  • Water Shell:
  • Spread Wave:
  • Cure Status:
  • Liquid Howl:
  • Wind Slicer:
  • Storm:
  • Slash Gale:
  • Sunder Earth:
  • Earth Shell:
  • Earthen Grave:
  • Stone Wall:
  • Grand Break:
  • Icicle:
  • Thunderbolt:
  • Lightning:
  • Shining Light:
  • Banishing Ray:
  • Nightmare:
  • Dispel Magic:

Item Edit

Details Edit

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